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Mk
Krath
Saken
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1Characters Empty Characters Tue Apr 27, 2010 1:42 am

Saken

Saken
The Artificer

Characters Natas10

Name: Natas Uxator.

Race: Nexin.

Gender: Male.

Class: Dawnblade.

Location: Naxis, though owns housing in Narsis as well.

Age: 698

Height and Weight: Six feet, six inches and weighing at two hundred and forty-six pounds.

Appearance: Natas is built strong, layered with lean muscle all over his tall frame. He is dark complected all over except for his palms and the underside of his feet. His eyes are of a crimson hue, and flicker slightly when using his pyromancy spells. Natas has a large round scar on the back of his left hand, and many other scars that line his entire body from centuries of combat.

Personality: Sadistic at times due to his duties, though cool headed when it comes to small problems whenever they find their way to him. He is very loyal to those of his kind, though does not give trust to unknown faces so quickly, even if they are of his kind. He is also a bit of a hermit, locking himself up for days on end to perform experiments on the dead, and barely living.

Innate Racial Abilities: In thanks to his Nexin bloodline and his own magic-based body, Natas has the physical strength of two men and a half men. His vision is adapted to where he dwells and what he works with, being nearly cat-like in efficiency of his eyes in the dark.

Physical Abilities: Natas has become very agile, strong, and quick on his feet over the centuries of combat he's endured, most noticebly when in combat, this tall and muscular framed Nexin swings his massive blade faster with one hand, then others would with both hands.

Weapon Proficiencies: Natas is proficient in wielding swords mainly, using his massive flamberge however at all times.

Magical Abilities: Pyromancy is the beloved magic ability of all Dawnblade's, including such spells as:
• Fire Ball: Projects a ball of fire the size of a fist that explodes upon impact.
• Fire Burst: Emits five fire ball's that explode upon impact.
• Hell Fire: Hurls a boulder sized fire ball that explodes upon impact.
• Immolate: The caster immolation's his body with small yet dangerous flames. The flames however do not harm the caster.

Immunities/Defences: Immune to all poisons, allergies, diseases, strong bone structure, tough skin.

Weakness: Natas seems to have his energy drained when near water or ice, and absolutely hates traveling by sea, though does not admit to being afraid of water.

Personal Items: His massive flamberge whose hilt is embedded with two large rubies on each side, heavy crimson and silver plate mail adorns his entire body, underneath his armor are fine silk clothes, a tattered leather cloak which is red as well, around his neck lies a simple amulet made from gold in the shape of an eye, it is tarnished with many dark smudges and light scratches.



Last edited by Saken on Fri May 28, 2010 9:28 am; edited 1 time in total

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2Characters Empty Re: Characters Tue Apr 27, 2010 6:25 pm

Krath

Krath
Admin

Characters 738028

Name: Naberius Kyros

Race: Nexin.

Gender: Male.

Class: Overlord.

Location: Narsis. Born and still living there.

Age: 408 years old.

Height & Weight: 7 feet and 5 inches, 500 pounds.

Appearance: Naberius Kyros has 500 pounds of pure height, and pure muscle. He is the kind of Nexin that no one wants to get too close to while he's angry. He has short, black hair, so short that he is practically bald. A large scar on the left part of his face, going through his left eye shows signs of much battle. His eyes are black as night, so much it is impossible to differ the pupil from the iris. His skin is quite dark, not the red, human type of dark, but almost black, somewhat gray. He has a permanent angry expression painted on his face. His shoulders are very broad, and are almost at an arm's length of each other. His upper body is completely built and bulging with rock hard muscle, along with being stretched out, fault of his height. His legs are quite long and also quite huge, another fault of his height, among other things. On him, his favored, huge, custom-forged armor made of black plate protects him from much harm. Anything he wears is black and colossal.

Personality: All that counts for Naberius, is Naberius. He will do anything that will benefit himself. Being 400 years old, he has knowledge about many things, though little, limited by his slow-mindedness. His great strength seems to have had a negative effect on his intelligence, he learns quite slowly and reacts differently then one normally would.

Being very individual, he likes to be alone. He is not one to willingly work with someone else to accomplish anything at all. If confronted by a great challenge, he will not ask for help. He will try to recall said challenge, and fix it, then try again. And again, and again. Restless, determined, he is not one to give up. Most of what he accomplishes is to have more power, or more knowledge of the very few he has. He knows it is very hard for him to learn, but the motivation he is powered by will make him prosper.

He is very quiet, and will doubtfully speak unless approached. He keeps to himself and is not much of a curious person, therefore will not mind someone else's business. Though very noticeable, he will try his best not to attract any attention, unless from someone higher up there, for he is also very motivated and failure is not an option. He is convinced that he will thrive to become someone powerful and higher up there as well.

Innate Racial Abilities: Wielding the strength of four men, he is a force to be reckoned with. His eyesight is also quite acute, thanks to his race.

Physical Abilities: Being incredibly strong, he pays for this in agility and speed. It takes a while for him to hit something repeatedly, and do things quickly.

Weapon Proficiences: He can wield just about anything but little blades. He currently has a colossal iron maul, surrounded by spikes.

Magical Abilities: Though forbidden by Nexin culture for Overlords to use magic, Naberius's mother has taught him one useful spell, that he keeps hidden from all Nexin, and will only use when threatened by death or when none of his race are in the vicinity. This spell is a bolt of darkness, which will deal little to nothing of physical damage. The catch; the bolt pushes the target backwards by at least 10 meters, so if his prey hits anything in the way, the physical damage multiplies, while surprising anyone with any knowledge about Nexin culture.

Immunities/Defences: Being immune to anything, he has little to fear from poisons or such, so knows nothing of it. He has a little knowledge about magic, therefore knows what to do if struck by a few spells, and has a slight magic armor, barely noticeable, as well as barely useful. However, it will prevent great magic-wielders to kill him in one devastating spell.

Weakness: His main handicap is his inability to learn, or very slowly. It will take him one hundred years to master something, and about 50 to learn it fully, if it's complicated. Other then this, he is completely immune to poisons and has no allergies.

Personal Items: Naberius constantly has on him his iron mace and his custom-forged dark plate. He doesn't have any items of value, for he deems them as a sign of weakness, something anyone can use against him. He stays away from anything that might have some sentimental value for him.



Last edited by Krath on Wed May 26, 2010 3:44 pm; edited 1 time in total

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3Characters Empty Re: Characters Tue Apr 27, 2010 8:05 pm

Mk

Mk
Admin

Characters 118742

Name: Salden Fireheart

Race:
Rynguard

Gender: Male

Class: Sorceror

Location: Arphain

Age: 89

Height & Weight: 5'10'' 90lbs

Appearance: Average height. He wears cloth cloaks designed with blue and red marks, a fiery heart design lays on his chest. His brown cloth pants are easily torn but since he is nimble and agile that is rare. His leather boots allow him to maneuver easily, dodging most incoming physical attacks. He has a slight tan, Salden has deep blue eyes slightly covered by his brown hair. He wears a hood, though rarely over his head hiding his face. Although physically weak he has an intelligible look about him, a green noble mark on his hand. He carries around with him his beloved oak staff topped with a dark red gem, representing his specialty in fire. His oak staff usually is strapped to his back by a leather strap. He wears a few enchantments on his rings and covers his mouth with his cape of sorts.

Personality: Unlike his stereotype he is much from snooty, bullied as a child for his uncle's mistakes, who was once a noble. Ridiculed at school he rarely socialized, only finding friends out of the noble class. He received the same education as other sorcerers but took a personal interest in fire much like the rest of the Fireheart family. Usually training in his dark basement he excelled in the art of magic, most would've applauded him for this but they still found enjoyment in making fun of him. One day he cracked though and lit a classmate on fire who led all the ridicule on Salden. The classmate received major burns, burns that he was made fun of for, the irony. Salden could've done much worse to the boy but he chose not to, retaining a bit of sanity when he cracked. Most of the time though he is completely sane, it's hard to make him crack. Salden takes responsibilities on the field, working his way up gradually in the army. Usually modest, but he finds a loophole by hiding things.

Innate Racial Abilities: Heightened sense of vision at day and night, heightened sense of hearing, agile, fast.

Physical Abilities: Able to dodge most oncoming physical attacks by rolling out of the way or sidestepping. Follow him up with a combo and he might have trouble keeping up.

Weapon Proficiencies: Wields a medium Oak staff, proficiency average because he spends most of his time practicing magic.

Magical Abilities:
Fire Orb: There are many variations of this, one he can throw it at his enemies inflicting them with magma and fire, the orb splatters on them. Another, he holds the orb above him and makes it grow larger, then shooting it outwards with energy towards a group of people incinerating them. Other uses.

Arcane Flash: He lets out a flash of arcane energy, stunning and rendering nearby enemies blind for a period of time, used to flee, gain distance, or aid allies.

Teleport: (I'll edit it for you when the system is worked out. - Saken)

Incineration Column: Letting down a rain of fire, Salden incinerates enemies in range.

Simple Burn: He can let out a beam of highly concentrated energy with high temperature, burning enemies and possibly lighting them on fire.

Other: He can use other elements with a bit of limit and much more arcane magic, even some miscellaneous magic.

Immunities/Defenses: Immune to all allergies except one.

Weakness: Weak, Mildly allergic to most plants grown on the Shores of Ufols and plants grown on the mountains in that region, slightly weaker bones. If you catch him alone and get close to him you might be able to hit him, impairing him very much due to his weak bones.


Personal Items: I Book of magic, Oak staff, Gold coins, Noble Insignia, An assortment of potions in his void pouch, leather boots, short cloth cape, cloth cloaks, rings, oak staff strap, Elven candies from home in his leather pouch.



Last edited by Mk on Mon May 31, 2010 3:01 pm; edited 1 time in total

4Characters Empty Re: Characters Mon May 24, 2010 1:51 am

Saken

Saken
The Artificer

Characters Illios10

Name: Illios Portuum.

Race: Rynguard.

Gender: Male.

Class: Witch Hunter.

Location: Ragotaur, though was born in Syndale.

Age: 478.

Height & Weight: Five foot, nine inches. One hundred and forty-one pounds.

Appearance: Illios has a fair complection, more tan then most of his fellow comrades due to being in the sun more often. He isn't quite tall or short, though rather in between. He isn't fat or skinny either when it comes to Rynguard standards. He has a scar on the left side of his neck, made by the piercing of an arrow that narrowly missed its destined target.

Personality: Determined is a likely word used to associate Illios. He is determined to finished all things started, and end all those who are against his beliefs. This determination sometimes leads him to pushing away others, and living a life of solitude.

Innate Racial Abilities: Thanks to his Rynguard bloodline, he has a heightened sense of sight at day and night, a heightened sense of hearing, and is extremely agile and fast.

Physical Abilities: Among being quick on his feet, and extremely agile, Illios is also a proficient climber of trees, mountains, and buildings.

Weapon Proficiences: Illios is proficient in using many one handed swords and daggers, though he primarily uses a rapier and stileto.

Magical Abilities: Attunement over earth and nature, among other spells.
• Scry: Ability to search long distances to find someone or something by using his mind. Images are often blurry.
• Shift: Ability to shift sand or rocks and make sheets out of them to send hurling at enemies.
• Hollow: Ability to hollow out a tree to make a quick hiding place or place of storage.
• Teleport: Ability to teleport to an area of familiarity. Cannot be used often.
• Entangle: Ability to command vines, roots, or branches to reach out around a target and hold them to the ground.
• Telekinesis: Ability to hurl small objects, such as rocks, though most often Illios turns his stiletos into fast traveling projectiles. His ability to use telekinesis however is limited to only throwing objects, he cannot push or pull, or lift things other then small rocks and his daggers.

Immunities/Defences: Immune to all allergies except one.

Weaknesses: Mildly allergic to most plants grown on the Shores of Ufols and plants grown on the mountains in that region, slightly weaker bones.

Personal Items: He wears a leather cloak over a breast plate and leather leggings. He wears a cotton shirt, and cotton made underwear under his leather leggings. He wears a golden medallion which has a lion imprint on it, and wears several small golden rings. He wields a rapier that has an ornate design on the sides, and three stileto daggers, which he has sheathed into a leather belt which has three small sheathes for his stiletos.



Last edited by Saken on Fri May 28, 2010 9:29 am; edited 1 time in total

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5Characters Empty Re: Characters Mon May 24, 2010 1:53 am

Saken

Saken
The Artificer

Characters Morgor10

Name: Morgor Irontusk

Race: Boarglenn.

Gender: Male.

Class: Sapper.

Location: Cyrogu, though frequently visits friends in Abdgor.

Age: 208

Height & Weight: Three feet, eleven inches. One hundred and forty-seven pounds.

Appearance: Short, stout, with ashen hair spurring form his pale face, making up a scruffy, though beard any Dwarf would be proud to have. Such a bear that is typically tucked under his own sash to keep himself frim tripping over it. He also has a deep gash on his right cheek, which spans all the way to his ear. He also has quite a wide reddish nose.

Personality: Morgor is quite the friendly Boarglenn Dwarf. He is very outgoing, despite his pale skin. He often travels through tunnels to other Boarglenn cities to see relatives and old friends. He is a trusting fellow, and many have trusted their lives in his hand, and are all still around to vouch for him.

Innate Racial Abilities: Ability to hold his alcohol, the strength of one and a half humans, mining and tunneling, enhanced visibility underground, climbing rocky surfaces/mountains.

Physical Abilities: Being quite the traveler, Morgor's leg muscles are quite strong, and compared to other Boarglen of his stature, he can sprint pretty fast for a Dwarf.

Weapon Proficiences: Proficient with using any tool as a weapon, along with his trusty war hammer.

Magical Abilities: Geomancy, other.
• Stonefall: The ability to cause a small section in a tunnel to collapse without jepordizing the rest of the tunnel, though merely serving as a way of blocking any intruders from following.
• Quickstone: The ability to make a small area of rock or stone in a tunnel into a quicksand like substance, which wears off once a victim has fallen inside, the soft stone then re-hardens and crushing the victim as the stone re-hardens over time.
• Bull's Strength: The Ability to muster all strength in one's body and let it all burst forward without fatiguing the body more then usual. This is often triggered not by one's own will, but by one's own emotions when put in a situation of distress or danger.

Immunities/Defences: Not allergic to any animal, stronger bone structure.

Weaknesses: Sea Sickness, mildly allergic to green lichen, too trusting of others.

Personal Items: Chainmail hauberk, golden circlet embedded in tiny jewels, a small war hammer, a leather wrap filled with an assortment of wrenches, screwdrivers, two chisels, a small hammer, thin wire, and a small thick knife, leather leggings, a brown cloth shirt, leather boots, and a backpack containing premade traps, and the contents to make them.



Last edited by Saken on Fri May 28, 2010 9:30 am; edited 1 time in total

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6Characters Empty Re: Characters Mon May 24, 2010 1:55 am

Saken

Saken
The Artificer

Characters Wylin10

Name: Wylin Ranthar

Race: Silverset.

Gender: Male.

Class: Skirmisher.

Location: Newly moved to Whitecrest, born and raised in Epios.

Age: 27.

Height & Weight: Five feet, eleven inches. One hundred and thirty-nine pounds.

Appearance: Tall and muscular, though his frame is quite skinny, giving him a fast look with his long and sleek limbs. He has shaggy dirty blonde hair that he often has to keep tucked under his helmet as to keep it from blocking his vision. He wears plain clothes when not on active duty, or outside of the protection of any of the Silverset Walls. However when in armor, he doesn't look that intimidating in his leather armor get-up, with a small quiver of javelins strung across his back, and a wooden buckler attatched to his left arm.

Personality: Wylin is a fast talker, a fast thinker, and fast with just about everything else in his life. He seems to be always on the move, always doing something, and as of late, has been looking for a special someone to bring his life down to a slower pace, he is looking to wed any lady willing to put up with his fast life style, and change him.

Physical Abilities: Fast sprinting, great climbing skills.

Weapon Proficiences: Wylin is proficient with the use of javelins, hunting bows, daggers, and spear-like pole-arms. He however most often uses only javelins and daggers.

Magical Abilities: Other.
• Leap of Faith: Even being fast can't save you from trouble or get you where you need to go all the time. The Leap of Faith is a move mastered by Wylin over the past few years. It is the ability to draw the energies around him when sprinting between half and full speed, and depending how fast he's going, depends how much energy is drawn in, and then exerted as soon as he leaps into the air, giving him a tremendous long jump, which can come in handy when trying to put a canyon between a pursuing army.

Immunities/Defences: Has no known allergies.

Weaknesses: Susceptible to all diseases and allergies.

Personal Items: He carries a gold ring around a silver necklace, a set of leather armor, a cloth shirt, cloth pants, a quiver of javelins over his back, two daggers sheathed under a leather belt, and a wooden buckler on his left arm.



Last edited by Saken on Mon May 31, 2010 1:31 pm; edited 2 times in total

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7Characters Empty Re: Characters Mon May 24, 2010 1:58 am

Saken

Saken
The Artificer

Characters Oliver10

Name: Oliver Gunwal

Race: Dragoth

Gender: Male.

Class: Privateer.

Location: Coral's Cove, but owns a small home in Cloud's Rest.

Age: 29

Height & Weight: Five feet nine inches. One hundred forty-seven pounds.

Appearance: Shaggy brown hair, often kept clean, though never styled adorns his head. While his facial hair is kept to a minimum. He has deep brown eyes, with traces of gold in them, and rather narrow lips. He isn't as tall as most people, and is actually quite average. He has a few barely noticeable burn marks and scars on his arms and legs.

Personality: Cocky at times, and overly cocky other times. Those are two of his main personalities; however there is also his caring side, his laid back side, and his occasional out bursts of rage. Though despite this seemingly quite volatile set of personalities, he is most often accepted for who he is among his fellow kin folk due to his great potential and his dedication to what he does.

Innate Racial Abilities: Because of the Visigoth bloodline, he loves to sail the seas. Also he is able to see what types of plants are poisonous or not in the Visigoth homeland.

Physical Abilities: Not quite as strong as he is quick and witty.

Weapon Proficiences: Proficient with all sword-wielding, though prefers single-hand wielding a cutlass or falchion. Also proficient in firing a bow and the use of daggers.

Magical Abilities: Other.
• Exceptionaly great at swimming, above and under water.

Immunities/Defences: Immune to sea sickness, immune to diseases associated with rats, insects, swamp and sea plants.

Weaknesses: Allergic to some foods.

Personal Items: He wears linen pants, a cotton shirt under a boiled leather vest. He wears light leather boots. He wields a cutlass at all times, though also has a falchion given to him by his father which he keeps at his home in Cloud's Rest. He wears a number of small silver and gold rings, and wears an old iron amulet which has a symbol imprinted into it.



Last edited by Saken on Fri May 28, 2010 9:32 am; edited 2 times in total

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8Characters Empty Re: Characters Mon May 24, 2010 2:00 am

Saken

Saken
The Artificer

Characters Nistac10

Name: Nistaca Vuxakor

Race: Nexin.

Gender: Male.

Class: Lurker.

Location: Narsis.

Age: 399

Height & Weight: Six feet tall. One hundred sixty-seven pounds.

Appearance: Nistaca has soft pale blue skin that covers his lean muscular build. He has shaggy black hair, and a black crecent moon tattoo'd to the left of his left eye.

Personality: Nistaca is a calm and level-headed man who is rarely angered. In his line of work, emotions must wait, for they can reveal his position, or worse, get him killed, however, when it comes to good friends, or a loved one, he will trust his heart more then instinct.

Innate Racial Abilities: Enhanced night visibility, enhanced underground visibility, the strength of one and a half humans.

Physical Abilities: Swift, agile, and light on his feet. An excellent climber, seasoned sprinter with enough endurance to track a target for hours on end.

Weapon Proficiences: He is proficient with daggers, short swords, throwing knives/daggers, crossbows, and hand-to-hand combat.

Magical Abilities: Shadow;
• Phantasm Strike: When engaged in melee combat, he sends a forceful blow that has the ability to force its way through any element-based shield, dispelling the shield after the strike pierces through.
• Shade: Uses the shadows around him to blend into the surroundings.
• Dark Veil: Sends a veil of darkness that temporarily conceals the target's vision, sometime's blurring for moments after it wears off as well.

Immunities/Defences: Immune to all poisons, allergies, diseases, strong bone structure.

Weaknesses: If a friend or loved one is in danger, he'll allow his emotions to take over, rather then instincts.

Personal Items: Black leather armor, boots, gloves, cloak, a short sword, a dozen throwing knives tucked into his cloak, an emerald jeweled ring, a hand-held crossbow, and a quiver of venom tipped bolts.



Last edited by Saken on Fri May 28, 2010 9:32 am; edited 1 time in total

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9Characters Empty Re: Characters Wed May 26, 2010 1:59 pm

Deathlogger

Deathlogger
Treelogger

Name: Illan Othellin

Race: Dragoth

Gender: Male.

Class: Captain

Location: Cloud's Rest

Age: 25.

Height & Weight: 6' tall and 145 pounds.

Appearance: Illan is just a little talelr than the average dragoth, He has Tricorne that he almost never takes off, He also has a longsword strapped to his belt all the time, he is brown haired with blue eyes and is known to sport a goatee from time to time.

Personality: He is known for smuggling between Emerald Spire, and Clouds Rest. He is crafty but often known to take risks, much of the time his spends at the wheel of his ship, The Immaculate Destiny in combat he is known to make Illuisions of himself to confuse you.

Innate Racial Abilities: None

Physical Abilities: He is quite intelligent, he has slightly higher than average agility, and is weaker than average.

Weapon Proficiences: Master of combat with the longsword, profecient with daggers and the bow and arrow.

Magical Abilities: Illusion;
• Illusionary Warrior: Creates an illusion of the caster, with all it's physical abilities for a limited time.

Immunities/Defences: Immune to sea sickness, diseases carried by rats.

Weakness: Allergic to Bees.

Personal Items: Tricorne hat, his longsword, his platemail chestplate, he also is known to carry a letter from an unknown woman.



Last edited by Deathlogger on Wed May 26, 2010 10:24 pm; edited 1 time in total

10Characters Empty Oneria T'sarran - Duskblade Regular Wed May 26, 2010 4:46 pm

Arthuria

Arthuria

Name: Oneria T'sarran

Race: Nexin

Gender: Female

Class: Duskblade

Location: Spends most, if not all, of her time in Necrom.

Age: 407

Height & Weight: Six feet even, One hundred and sixty-three pounds unarmored.

Appearance: Oneria is a lean, tall woman of the Nexin race. Her frame is toned yet still feminine, her curves hiding the raw power hidden away within that lithe build. Her skin is the tone of lilacs, a light purple all over, her eyes a lovely emerald green that shimmers when the light hits them at just the right angle. She has thin lips, which usually remain undressed ( no make up ) just as much as the rest of her face and flowing tresses of silvery-white hair that cascades over her shoulders and ends at the middle of her back. Her nose is slightly pointed and her aforementioned eyes are almost always narrowed, as if she were glaring at someone. Scrawled over the right side of her face is an ornate tattoo akin to black flames, reaching up from the bottom of her chin, curling around her eye, and ending at the top of her forehead, numerous little runes etched here and there along that tattoos length.

Taking a step back to regard her garb, Oneria actually wears armor that is a slight bit lighter then what her colleagues wear. Though still providing ample protection to the vitals, her midriff is exposed, the upper part of her armor encircling her torso, shoulders and neck, ornate and black with a purple lining. Her arms are clothed in a black fabric, her left arm covered entirely in armor, ending in a gauntlet with wicked curved silver claws. Her right arm wasn't near as gruesome looking but it had a elbow guard and a gauntlet more fit for gripping a weapon... or people. Her lower body consisted of an armor plated dress that still provided excellent maneuverability while being stylish! The dress itself was a dark purple, the armor shrouding it black and lined with an even darker shade of purple. Her feet were completely encased in black armor, joints at the appropriate spots of course. To wrap it all up was a flowing black cloak, the edges lined in a dark violet.

Lastly, her weapon, a slender claymore, can always be seen sheathed across her back or in her grasp, she almost never seems to be without the elegantly curved monstrosity. A large black gem was set at the hilt, where blade met cross guard, a large rune etched into the surface. The blade, while skinny, measured out at four feet from leather bound pommel to tip, along the length of the blade was a blood grove, runes chiseled into the metal along the top curve of the aforementioned groove, the weapons edge was hone and sharp.

Personality: Despite being a Duskblade, Oneria is somewhat chaotic for her chosen duty. Her motivation is to strive to be amongst the best and most feared in the world of Sylvira. She never shirks her duties though and always attends to them with the utmost urgency and importance. Hot headed and reckless at times though has gotten her into a few situations many would find unfavorable, but she is a brilliant thinker, almost moreso than she is fighter. She is, as one would suspect, in it for herself though. If she has nothing to gain from it, chances are she won't go along with the task unless it's required by duty or she has something to gain.

Innate Racial Abilities: As with most Nexin, Oneria has impeccable eyesight in the dark and gloom, while her magic is weak for a Duskblade, she makes it up by combining it with her swordsmanship and strength, akin to that of one and a half fully grown men.

Physical Abilities: Due to her armors increased mobility, she still maintains an amazing amount of speed, despite being armored at all. Her style of fighting is centered around always moving and striking out fast at her confused enemy, which she is able to do well five times over. Her real weapon is her mind though, for she is always plotting, always thinking, able to figure out and discern her foes weaknesses before the fighting even begins in most cases.

Weapon Proficiencies: Oneria wields a single ornate claymore with the skill one would expect from a Duskblade. Though she has no qualms about using others, having received minimal training in most martial weapons.

Magical Abilities: Geomancy is the art of the Duskblade's, though Oneria is not the best at it, she has adapted the use of magic in her combat. She can do the following, but is not limited to such.

Sunder - Using her blade as a focus, she channels energy through the weapon and strikes the ground, either sending a cascade of rocky shards at her enemy, opening the ground up under them, or simply making a small tremor.
Entomb - Not as morbid as one may think, Oneria can increase the effectiveness of her combat prowess by making her armor tougher through the addition of a rocky layer, though the weight increases of course. The spell usually only lasts a few minutes at most, three to four.
Move Earth - As the name states, this spell allows Oneria to move around things such as boulders, mud, sand, etc, though not in large or immense quantities. A boulder weighing more than a ton is out of her capacity, for example.


Immunities/Defenses: Being a Duskblade attuned to the earth has granted Oneria a limited immunity to most poisons.

Weakness: Being a dark-hour combatant, Oneria has a very hard time fighting in brightly lit areas, her eyesight unable to properly adjust. Though being a great thinker, she is easily riled and makes numerous mistakes when upset.

Personal Items: Ornate Duskblade Templar Armor w/ cloak, her claymore; Zephyr, a small dagger tucked under her armored dress, and various pouches carrying an assortment of things.

11Characters Empty Re: Characters Fri Jun 18, 2010 2:35 pm

I)arkie

I)arkie
Annoying

Name: Kray Jarob

Race: Dragoth

Gender: Male

Class: Tide Druid

Location: Currently in swamps around Cloud's rest, though lives in Cloud's rest.

Age: 18

Height & Weight 5'8 150 Pounds

Appearance: He has short brown hair, with blueish-gray eyes. He wears a whitish-yellow coat. He uses A Quarter-Staff. He has steel bracers around his forearms to help block attacks from enemies.

Personality: He's a jokester, and is part of Captain Illin's crew. He can lose focus easily.

Physical Abilities: He does not need to rely on using weapons because he is an excellent hand-to-hand combatant.

Weapon Profiencies: Quarterstaffs, Pikes, and Fists.

Magical Abilities:
Water Crush: A wave of water splashes against you, knocking you down.
Thunderbolt: Slings a sonic boom of thunder at the target.
Watery Pike: Creates a pike out of water.
Liquid Shield: Draws the moisture from around the user to create a barrier of water in front of the caster.

Immunities/Defences: Immune to Most Poison, Disease, and rats.

Weakness: When nervous, he cannot cast spells.

Personal Items His Jacket, a quarter staff, a pocket of gems, and a large crystal.

12Characters Empty Re: Characters Fri Jul 16, 2010 11:26 am

Pyromania99

Pyromania99
Tactical Marine

Name: Stahn Kelas

Gender: Male

Class: Gunner

Location: Born in Cloud's Rest, also lives there when not on a job or mission or whatnot.

Age: 21

Height/Weight: 179 lbs./ 6'3"

Appearance: An average sized man. Has wavy brown hair down to just below his jaw in the back and bangs that partially hang across his forehead. Has a scar from the base of his thumb to the base of his ring finger on the backside of his left hand, he also has another one horizontal across the middle of his nose.

Personality: A mostly calm but, easily angered man, which can be bad at times seeing as being calm makes aim better. There are times when he represses his anger for later. He is friendly to allies and friends but not so much to anything else. Knows to be cautious and keep an eye out in battle.

Innate Racial Abilities: None

Physical Abilities: He has a bit higher agility than normal to be able to turn, aim, shoot, reload and etc. He has an average intellect, and averagely strong, enough to carry his equipment and light armor around without being tired.

Weapon Proficiences: Arbalest, He has as good an aim as you can get with a weapon like this. And only because there are times when enemies do get to close, he knows how to fight hand-to-hand somewhat.

Magical Abilities: None

Immunities/Defenses: Doesn't get sea sick, and immune to diseases with insects.

Weakness: He a magical weakness to fire-based magic.

Personal Items: Arbalest, Leather Chestpiece, brown cloth pants, Leather gloves, leather boots, brown longsleved shirt

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