What is magic?
Magic is the energy held within the persons body. It is different from the energy that keeps a person active. Though rather it is the life force essence that is locked within one's soul. Without a soul, a person is stripped of their life force, of their energy, their magic. There are many ways to channel one's magic into use, though many are unaware of how to even unlock their untapped raw energy, or magic. Magic is a very powerful tool, weapon, and most importantly a luxory. Not everyone is able to use their magic, despite having an idol which can help them unlock and harness their magic. An idol is an object, typically a jewel or stone that is perfectly in tune with the world and its mysterious ways. Yet some powerful magic users can create their own idols either for themselve or for others. These idols are typically in the form of an amulet, ring, or even in the form of a weapon. These kind of idols are called enchantments. One must always remember that magic is something to be used moderatley and must be used with a sound mind, or else one will face dire consequences.
How can one use magic?
There are many different processes in which one can perform magic.
Here is a short list of the ways from weakest to strongest.
Scroll: This is one of the simplest forms of magic. It involves reading the spell from the scroll. Typically less power is held within a scroll.
Book: This is another simple form of magic. It involves reading the spell from the book. Typically more power is held within a book then a scroll.
Word: This involves the memorization of a spell and speaking out the exact words of the spell from a scroll or book from which it was learned.
Ritual: This involves many different processes depending on the ritual. Each race varies. These typically involve a sacrifice for a powerful effect.
- Common things needed for a ritual:
Blood, personal belongings, body parts, sacrifice, herbs, spices, minerals.
Mind: This involves the use of one's mind in symmetry with body movement. Magic cannot be used to its full effect if the symmetry isn't precise.
True Mind: This involves the use of the mere thought of the mind, though the eyes are needed to target else the magic has nowhere to strike.
What are the limitations of using magic?
Magic does have its limitations, no matter how powerful a spell-caster may be. Magic takes a toll on one's energy, both spiritual and physical. When one does not have enough energy of either energy, the spell is either liable to backfire on the spell-caster, miss a target, or have little to no effect. All of which depends on the amount of energy needed for the desired spell and the desired effect. Though rare, the lack of spiritual or physical energy can result in death, however most often one will simply black out for a period of time which may span from a few minutes to a few weeks depending on the spell-casters attempt and the desired amount of energy needed versus the amount of energy available. A spell-caster will know when they are running low on spiritual energy because their insides will start to have an overall slight irritation, an itch that can't be itched to say the least. Another ailment of running low on spiritual energy is that the skin will start to redden, and will also become irritated. Though no matter how much the skin is itched, the itch can only be cured by replenishing one's spiritual energy.
There are two ways to replenish spiritual energy:
• Drinking a potion mixed with wild flowers and spring water.
• Getting a good night's rest.
There are two ways to replenish physical energy:
• Drinking a potion mixed with a flower from a fruit bearing tree and spring water.
• Getting a good night's rest.
List of magic using classes:
These classes all primarily use magic as their weapon against their enemies.
• Cleric
• Warmage
• Necromancer
• Summoner
• Witch[/color]
• Shaman
• Witch Doctor
• Mystic
• Sorceror
• Elementalist
• Monk
• Tide Druid
Balanced Classes:
These classes balance out their use of magic with their physical weapons against their enemies.
• Boartusk
• Mithril Knight
• Sapper
• War Smith
• Dawnblade
• Duskblade
• Marauder
• Lurker
• Beast Master
• Hunter
• Torcher
• Assassin
• Ranger
• Wakeman
• Witch Hunter
• Fletcher
• Paladin
• Skirmisher
• Captain
• Cove Trapper
• Privateer
Other Classes:
These classes are arn't limited to just their physical weapons, but in their training and line of work, they typically only use and much prefer a handheld weapon rather then using magic to accomplish the deed of killing one of their enemies. Thus these classes will be more well-trained in weapons rather then magic. Where in some cases magic is non-existant.
• Axemaster
• Barbarian
• Cannoneer
• Thrasher
• Deviant
• Overlord
• Ravager
• Armored Dasher
• Dreadnought
• Slayer
• Striker
• Swordmaster
• Halberdier
• Maneguard
• Sharpshooter
• Swornblade
• Artilleryman
• Cavalryman
• Defender
• Emerald Crusader
• Silverset Legionaire
• Coral Rider
• Corsair
• Gunner
• Raider
• Saberman
• Swashbuckler
Magic Using Creatures:
• Harpy: Aeromancy, Illusion Magic.
• Succubus: Necromancy, Illusion Magic, Ritual Magic.
• Twin Hydra: Hydromancy.
• Wyrm: Geomancy, Sylvamancy.
Magic is the energy held within the persons body. It is different from the energy that keeps a person active. Though rather it is the life force essence that is locked within one's soul. Without a soul, a person is stripped of their life force, of their energy, their magic. There are many ways to channel one's magic into use, though many are unaware of how to even unlock their untapped raw energy, or magic. Magic is a very powerful tool, weapon, and most importantly a luxory. Not everyone is able to use their magic, despite having an idol which can help them unlock and harness their magic. An idol is an object, typically a jewel or stone that is perfectly in tune with the world and its mysterious ways. Yet some powerful magic users can create their own idols either for themselve or for others. These idols are typically in the form of an amulet, ring, or even in the form of a weapon. These kind of idols are called enchantments. One must always remember that magic is something to be used moderatley and must be used with a sound mind, or else one will face dire consequences.
How can one use magic?
There are many different processes in which one can perform magic.
Here is a short list of the ways from weakest to strongest.
Scroll: This is one of the simplest forms of magic. It involves reading the spell from the scroll. Typically less power is held within a scroll.
Book: This is another simple form of magic. It involves reading the spell from the book. Typically more power is held within a book then a scroll.
Word: This involves the memorization of a spell and speaking out the exact words of the spell from a scroll or book from which it was learned.
Ritual: This involves many different processes depending on the ritual. Each race varies. These typically involve a sacrifice for a powerful effect.
- Common things needed for a ritual:
Blood, personal belongings, body parts, sacrifice, herbs, spices, minerals.
Mind: This involves the use of one's mind in symmetry with body movement. Magic cannot be used to its full effect if the symmetry isn't precise.
True Mind: This involves the use of the mere thought of the mind, though the eyes are needed to target else the magic has nowhere to strike.
What are the limitations of using magic?
Magic does have its limitations, no matter how powerful a spell-caster may be. Magic takes a toll on one's energy, both spiritual and physical. When one does not have enough energy of either energy, the spell is either liable to backfire on the spell-caster, miss a target, or have little to no effect. All of which depends on the amount of energy needed for the desired spell and the desired effect. Though rare, the lack of spiritual or physical energy can result in death, however most often one will simply black out for a period of time which may span from a few minutes to a few weeks depending on the spell-casters attempt and the desired amount of energy needed versus the amount of energy available. A spell-caster will know when they are running low on spiritual energy because their insides will start to have an overall slight irritation, an itch that can't be itched to say the least. Another ailment of running low on spiritual energy is that the skin will start to redden, and will also become irritated. Though no matter how much the skin is itched, the itch can only be cured by replenishing one's spiritual energy.
There are two ways to replenish spiritual energy:
• Drinking a potion mixed with wild flowers and spring water.
• Getting a good night's rest.
There are two ways to replenish physical energy:
• Drinking a potion mixed with a flower from a fruit bearing tree and spring water.
• Getting a good night's rest.
List of magic using classes:
These classes all primarily use magic as their weapon against their enemies.
• Cleric
• Warmage
• Necromancer
• Summoner
• Witch[/color]
• Shaman
• Witch Doctor
• Mystic
• Sorceror
• Elementalist
• Monk
• Tide Druid
Balanced Classes:
These classes balance out their use of magic with their physical weapons against their enemies.
• Boartusk
• Mithril Knight
• Sapper
• War Smith
• Dawnblade
• Duskblade
• Marauder
• Lurker
• Beast Master
• Hunter
• Torcher
• Assassin
• Ranger
• Wakeman
• Witch Hunter
• Fletcher
• Paladin
• Skirmisher
• Captain
• Cove Trapper
• Privateer
Other Classes:
These classes are arn't limited to just their physical weapons, but in their training and line of work, they typically only use and much prefer a handheld weapon rather then using magic to accomplish the deed of killing one of their enemies. Thus these classes will be more well-trained in weapons rather then magic. Where in some cases magic is non-existant.
• Axemaster
• Barbarian
• Cannoneer
• Thrasher
• Deviant
• Overlord
• Ravager
• Armored Dasher
• Dreadnought
• Slayer
• Striker
• Swordmaster
• Halberdier
• Maneguard
• Sharpshooter
• Swornblade
• Artilleryman
• Cavalryman
• Defender
• Emerald Crusader
• Silverset Legionaire
• Coral Rider
• Corsair
• Gunner
• Raider
• Saberman
• Swashbuckler
Magic Using Creatures:
• Harpy: Aeromancy, Illusion Magic.
• Succubus: Necromancy, Illusion Magic, Ritual Magic.
• Twin Hydra: Hydromancy.
• Wyrm: Geomancy, Sylvamancy.
Last edited by Saken on Thu Apr 22, 2010 12:19 am; edited 1 time in total