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Novus Satus: A New Start

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1Novus Satus: A New Start Empty Novus Satus: A New Start Fri Dec 17, 2010 1:13 pm

Mk

Mk
Admin

Adventureres, Pirates, and Colonists alike gathered around the newly found lands. At the center of everything the islands met, with qualities so unique all wanted to see their bizarre states. Kings, Pirate Lords, and small states sent out those to excavenge those lands.

Novus Satus: A New Start Novus_Satus_Map_by_RARavary

- Races -


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Human - The plain though hardy humans. Known for their courageous and risky acts in history the humans are quite balanced in everything they do. With no type of society to pressure them into any type of personality, this race finds themselves with a diverse range of specialists. From determined warriors to sly thieves the humans are easily known as the race with many factions. Though the poor thing about the humans is with no specialization single-handedly a human is said to be outmatched by any other. Though through courage this 'fact' has been broken in many legends. And in war the diverse troops they can pull out do give humans quite an advantage.

____Factions -

____Knights of Alzor - One of the most prominent kingdoms of all, Alzor holds a strong theme of loyalty. With an army of Knights all sworn to protect the king Alzor is constantly conquering new lands. The Knights of Alzor are almost all noble bred, meaning that they've all come from either the king's family itself or one of the king's closest friend's family.

From the age of 6 all male and perhaps female knights begin their training. At the age of 14 they become squires, serving knights then at the age of 18 they finally become full fledged knights.
The king's obsession with conquering new lands has led him to send his troop of knights to the new lands.

____Thieves of Seras
- Seras, seemingly the scum of the human's. Many have tried to rid of it though the sly residents of it always seem to find a way to out-wit those who oppose Seras. A town of thieves, run by only the richest who are quite prone to becoming the poorest in a day's length. From Teich, the great thief's list of quotes, "Money goes in circles, only meant to stick to the slyest of all; while it slips from other's hands into mine one day I'm bound to have my money pried from my own dead hands."

Recently many stolen boats have been reported along the coasts, the Thieves of Seras have been taking a new approach to thievery. Thinking larger, they've taken to the new lands in search of new fledged colonists to steal from and perhaps buried treasure to dig up. The Thieves of Seras may give birth to a new generation of pirates.

____Passim Mercenaries - It is unknown how the group was started, though being one of the most well known group of mercenaries they have spread across the human lands dispersing their own into assorted groups for the right price. Masters of the bow and dagger, the mercenaries often are hired for assassinations; hitting hard at the hearts of their targets with an arrow or blade.

Some of these Mercenaries have been hired for various expeditions to the new lands by various factions.

____The Voxin Guild - A guild located just south of Alzor. An ally of the kingdom that sends their own to aid Alzor and recieves Knights to defend themselves. Those of the Voxin guild have been there since their childhood. For only those raised from such an age could master the arts of magic. A wide range of arcane magics are practiced at the guild.

Voxin is seemingly a school for life, at the age of 16 are its students allowed out into the real world for various missions or to aid their allies. Alzor's troop of adventurers heading to the new lands includes those from the Voxin Guild.

____The Church of Sanctus - Its heart is located north of Alzor, though they branch out largely to other lands. Including a group attempting to convert those of Seras into their own religion. Their god's name is Pium, representing all that is right. Two groups reside within the Church's grasp. Those who worship Pium directly are called Sanctus Healers, not only do they worship their god but they also practice the arts of holy magic, which includes the art of healing. Another group would be Sanctus Warriors, those who seek to purge all evils and fight on behalf of their god Pium's name rather than the Knights of Alzor who fight for their king.

Often do missionaries visit Alzor, in fact Alzor has a Sanctus church in its capital. On behalf of the king's praise for their god Pium, Sanctus Healers and Warriors alike have found themselves aiding the kingdom.




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Procerus - These tall human-like beings are a good two to three feet taller than the average human, and are found in the Northern continent of Defro. Most if not all of the Procerus are well built and muscular, two times stringer than humans, seemingly giants to others. The continent is best known for its black snow and dark constantly clouded lands. As a result of living in the lands, the Procerus have developed darkened skin. Often do they wear large coats made of animal skins to wade off the cold. The shade of their eyes differ from humans, being either red or green due to having to see well in the dark. Due to their harsh and cold conditions they've got hardened skin as well.

The Procerus are rarely ever visited for to outsiders their lands seems like a hell, where one is constantly at fear of falling into the dark snow in the midst of all the land's darkness or freezing to death.
Living in huge buildings of ice, the Procerus have a stable society and single kingdom. Though tribesmen still stuck in the old ages wander about the vast and dark land.

____Factions -

____The Erratun Demons of Defro - The wandering tribesmen of Defro, lost in the old ages constantly wander the lands in small tribes. They are berserkers, consuming the plant Furor they're consumed by rage and madness as they go berserk on the battlefield. Only those of their genetic line can use this plant, for others it merely drives them insane or quells them in a temporary fear. They gained their title Erratun Demons for all the pillaging they had done simply with blades and in small tribes, their berserk fighting style is ruthless and at no extent merciful. Though the Demons have found themselves a new ground of pillaging, the new lands.

____The Coastal Barracudas - Humble residents of the cold and harsh coasts of Defro, their pastime is fishing though many relish combat using the same spears and javelins they use to fish to engage their enemies. Though the Barracudas of Defro's coast do not fish for small game, they sail out to sea on small boats looking for the crazed beasts of the sea. The Caedo beast, matching the size of a warship is the prime and most praised target of the Barracudas. Its large teeth are often carved down to form the tips of their javelins and spears. The Barracudas use every part of the Caedo beast, as it is a rare though bountiful catch. Many young Barracudas have died in hunt for it, though to kill one makes you a true man among the Barracudas.

Lately the Barracudas have been hired to man their boats to the new lands by the Solum kingdom of Defro. Many of the Erratun have been pillaging their coasts for boats, though their javelins and spears often make a match for the Demons.

____The Solum Guard - Devoted and loyal guards to their land, the society of Solum focuses more on their kingdom as a whole rather than the king himself. The guard devotes himself to guarding his homeland from those of Erratun and wild animals. Many times has a Solum guard witnessed the berserk Erratun and clashed in combat. The Solum Guards have en edge over the demons though, in battle their minds are clear and they can think of ways to outwit their berserk and primitive minded enemies. The Guard has a code of honor that they must uphold, never straying from the path of honor and committing an act of wrong.

From childhood have the Guard mastered the use of serrated blades, hunting was a required practice of youth to train them against minds like those of the Erratun.
The king's recent push for trips to the new land is questionable, for up until now it the Guard's duties were to protect their land with their lives.




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Itzu - The Itzu are a race that represents intelligence. The oldest of all three races, they're the elders of time itself. Over the years the Itzu have gained extensive knowledge over magic and the art of fletchery. On average the Itzu are about the same height as humans though their eyes burn a deep golden yellow or green. They primarily have whitened skin, that some say almost glow with knowledge. Their pointy ears show that their ancestry included that of the elves, though the Itzu have evolved and moved out of the forests.

Their architecture is legendary, towering in height with mosaics lining building's walls and filtering colorful rays of sunlight in. During the dark the Itzu light their cities with orbs of energy which have been augmented to give off strong light to allow the Itzu to even work during the night more efficiently, unlike those with simple torches.

The Itzu are the only race that are all united together a nation, theirs called Urun.

At childhood Itzu children go through a ceremony to determine whether they are to be one of three things, a Fletcher, Magi, or Plainsman.

Lately the Itzu have found a liking for the new lands, curious as to what secrets and knowledge it holds, so expeditions have been sent.

____Factions -

____Magi of Urun - Those who practice the art of Elemental and Arcane magic, which has been mastered over the many years of the Itzu race, are greatly respected in Itzu society. Magi can even run for head of Urun. A few Magi have mastered both Arcane and Elemental magic due to their long lifespans.

The Magi have discovered a new art of Magic, the art of summoning. By keeping a life source within an object, a Magi can pull it out into a cast of either elemental or arcane magic to summon it. To put it simply, the power of the summon depends on the amount of magic that the summoner can put into the cast. Putting large amounts into the cast can deplete the summoner's energy, though. There are five types of summons, fire, nature, water, earth, and arcane.

____Fletchers of Sutilas - Sutilas was the Elf who long ago discovered the art of fletchery. Those who practice and master fletchery follow his teaching's. Sutilas taught that fletchery not only require physical strength but also knowledge and a strong mentality to deal with tough situations.

Once a child is chosen to follow Sutilas' teachings, he/she is detached from his/her family to live in the forests of Sutilas. There they spend their adolescence learning about Sutilas's teachings and practice the art of fletchery untill they have reached a mature age. Once they leave the forests they join Urun's armies to serve their king.





Islands:


Frigus - A cold and harsh island. The southern island of the four, from afar the island looks like a huge floating iceberg due to the large and jagged mountains. Though the size would point out that it is not, in fact an iceberg. The island is one of the largest, spanning out fields of snow with a mountain range on the southern-most coast. Frozen lakes solemnly dot the island, the more south one would traverse the thicker the ice in the lakes would be; therefore it'd be less likely to fall through the ice in the southern most point of the island. A few icebergs float around the coasts of Frigus, filtering out poorly driven ships. Though even with its harsh climates a Procerus would find this place to be home. There are many fish along the coasts, including large crabs. As far as vegetation goes there is only one type of fruit up high in the mountains, said to have a sour flavor though nutritious. Few creatures scour the island, including large bears and wolves.
Deep inside the mountains, inside the caves some believe there may be treasure or old artifacts.

Tepidus - A tropical island, three fourths the size of Ustulo, the western-most of the four. Diverse vegetation and animals cover the land, giving it an array of colors. Vast beaches line the coast, covered with seashells and a warm breeze. Many fish swim along its coasts and in its rivers. Palm trees make up most of the forests. Large mountains cover the eastern-most side of the island, and almost form a shell as the island is in a crescent shape, opening up to the east. Hot springs dot the mountain's base. Many would wish to visit this island, for simply its warm climates or the scientific knowledge that could be gained from its diverse animals and vegetation.

Ustulo - A hot and scorching island, just as big as Frigus, a large volcano sits in its center. It is the northern-most island. Around it, black beaches from cooled lava are formed. No fish swim around this land, though a rare resource dwells at the volcano's base. Genis, even more profitable than Diamonds. The crystal turns different colors during the time of day, at morning yellow, at sunset red, and at night a dark blue. Kings and nobles have dreamed of creating whole halls filled with these color changing minerals. Though the unforgiving island has eruptions once every other month, making permanent residence hard, though the lava flow does not cover the whole island so one could create a residence outside of its reach and make temporary excavation camps by the volcano. Barely any trees exist on this island, as they'd all be burnt out. Black deserts surround the volcano, the only pleasant part of the island are its oasis's that reside just outside of the volcano's reach.

Altus - A diverse island, the largest of all, though only by a bit. Easternmost. Its beaches are quite dull, though fish swim around its coasts and in its fresh water lakes and rivers. Vegetation is limited to crops like corn and beans. Large forests full of oak and evergreens cover the northern half, small animals dwell in these forests. Large plains take up the south eastern fourth, populated by grazing animals and predators. And a huge lake takes up a bit of the south western fourth, abundant in fish and lily pads. The land is diverse itself, and would make a perfect residence. Though it has no special resources or treasures, its quite homely to Humans and Itzu.

Character Sheet:

Name:

Age:

Gender:

Race:

Faction:

Weapon:

Inventory:

Description:


Rules:

-No god modding (obviously).
-Please no spamming (double posting at max).
-No controlling characters that are not yours, let others roleplay for themselves.
-Starting crew is limited to 5 crew members.
-Please attempt to use proper grammar.
-One liners = Try not to do. I know sometimes its hard to write a lot in a post but I think its pretty easy to get descriptive, I've noticed in BIW most of the posts were one liners, though description makes all things betta =D If you have a problem with this rule please tell me.
Example:
Instead of, "Salden trekked across the island and found treasure."
Doooo.
"Salden jumped from the ship onto the hot and steamy beach, his feet sinking into the grains of sand. The ocean crashed and receded behind him, creating a calming rhythm. He grinned, as the ocean breeze blew past him. Marching forward he made way into the forest, the sun high above his head bearing down on him and his crew. In the horizon the mountains could be seen, towering. His destination was the hot springs of ____"
-If there are any problems tell me.
-Enjoy yourselves =].

2Novus Satus: A New Start Empty Re: Novus Satus: A New Start Sun Dec 19, 2010 8:36 pm

Xaoz

Xaoz

Character Sheet:

Name:Sasin

Age: 24

Gender:Male

Race:Human

Faction:Passim Mercenaries

Weapon: Edit

Inventory: 30x arrows, some herbs that have been mixed together that can be used to cure some illnesses, bandages, about 100 gold coins, and a pouch with the Passim Mercenaries' crest on it.

Description:
Appearance: Editing

Psychological: Very very apathetical. Come to him with your problems and expect to be turned away with his gaze. Also, he is greedy. Sasin is known for abandoning team members during a mission to steal (or leave them behind so he can get more of a cut). But even with this greed, he is very loyal to people he gets close to. It has been said that he gave up a chance for some wonderful treasures to help out one of his friends in a dire situation.



Last edited by Xaoz on Sun Dec 19, 2010 8:42 pm; edited 1 time in total

3Novus Satus: A New Start Empty Re: Novus Satus: A New Start Sun Dec 19, 2010 8:38 pm

Mk

Mk
Admin

Name: Silex

Gender: Male

Race: Procerus

Faction:
The Coastal Barracudas

Weapon: A serrated spear and two Javelins strung across his back. The spear's metal handle is inscribed with decorative carvings of the Barracudas. His Javelin and Spear's blades are made from the legendary Caedo Beast's teeth.

Inventory:
His clothes, a small skinning knife, an empty book and quill.

Physical Description:
Silex is a well built Procerus male, his skin color a dark black and his eyes an illuminated red. Along his back tattoo's of the Barracudas mark the images of two Caedo beasts in a dark blue. At about 8 foot 2 inches he easily towers any Human though is quite average for a Procerus. He wears a Caedo skin coat with chain mail under it. His pants are Caedo skin as well, which has a brown color to it. The fur of wolves lines his coat's neck line, bottom, and arm openings. Silex wears a necklace of Caedo teeth. He has a scar lining his jaw, from a fishing incident.

Mental Description:
Silex is quite calm most of the time, and thinks before he takes action. He carries about his spear and javelin constantly as he is quite cautious. He only speaks when necessary though is quite friendly once one becomes a friend with him. Loyal to his lands, he's quite lost out in the new lands and a bit insecure. Currently he's quite prone to mental change as his village was recently massacred.

(Sorry its short, I'll add more later.)

4Novus Satus: A New Start Empty Re: Novus Satus: A New Start Wed Dec 22, 2010 11:55 am

Samuel

Samuel

Knights of Alzor & Voxin Guild are copyrighted in LoL (League of Legends) and Urun is most likely your favorite Hero unit in SC2, therefore you grabbed that name, Also, why are all the places in the world of the "Asian" named categories, gotta give the americans some cool places, damn people, don't always imagine everything, use the damned name generator.

http://www.rinkworks.com/namegen/

USE IT!

5Novus Satus: A New Start Empty Re: Novus Satus: A New Start Wed Dec 22, 2010 1:12 pm

Mk

Mk
Admin

Alzor and Voxin I didn't copy, and Urun I guess I kind of did but meh. I'll change Urun. And I'm not sure what you mean by "Asian" named categories.

6Novus Satus: A New Start Empty Re: Novus Satus: A New Start Sat Dec 25, 2010 7:48 pm

Akiane

Akiane
Akiwin

To be honest, these all sound Latin, or at least Anglo-Saxin. Don't see any Changs or Chongs. Can't be damned Asians.

Your map cuts off btw.

And, shot in the dark here but.

Are you Mkishere?

7Novus Satus: A New Start Empty Re: Novus Satus: A New Start Sat Dec 25, 2010 8:55 pm

Mk

Mk
Admin

Yep, and on that forum Saken is indeed, Saken.

You're quite good at that guessing aren't ya?

And btw Akiane, moved this to the other forum roleplayunited.enjin.com

Also they are latin/anglo-saxin >.> But that ching chong stuff was racist man.

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